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Playing Games

Inserting a cart

Tap A on a cart to insert it. If you've played it before, you pick up right where you left off.

Hold A to start the game fresh. The game will launch without autoloading your save state.

If you'd rather always start fresh, turn off Load State on Insert in Settings → Gameplay.

Ejecting

Hold MENU to eject the cart and go back to the shelf.

slot creates a save state on the way out, unless you've turned off Save State on Eject in Settings → Gameplay.

The in-game menu

Tap MENU while playing. The game pauses behind it.

Row Does
Resume Back to the game
States Opens the save state switcher
Screenshots Opens the screenshot gallery
Settings Screen and Gameplay for the system you're playing, and Controls
Exit Game Ejects the cart

Picking an emulator

GBA games can use mGBA or gpSP. Game Boy and Game Boy Color games always use mGBA.

On the shelf, press START on a GBA cart. It opens to show the circuit board with a chip in one of two sockets. Left puts it on mGBA, Right on gpSP. A saves your choice, B backs out.

slot remembers the choice per game. mGBA is the default.

Which should you use?

  • mGBA is more accurate but at the expense of using more resources.
  • gpSP is faster but less accurate. It's also the one that does the wireless adapter for Pokémon trading. See Linking Up.

Save states belong to a core

States made on mGBA don't show up on gpSP and the other way around. Your battery save is shared, so in-game saves carry over.

Battery saves

Games that save on the cart write to Saves/.

Rumble

Games with a rumble pak rumble. Turn it off in Settings → Gameplay if you'd rather they didn't.

Pokémon Pinball: Ruby & Sapphire still needs rumble turned on in the game's own options.